spigot entity activation range

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spigot entity activation range

High performance Minecraft server implementation. Request a feature. this.dimension = world.worldProvider.getDimension(); this.datawatcher = new DataWatcher(this); this.datawatcher.a(0, Byte.valueOf((byte) 0)); public boolean ageLocked = false; // CraftBukkit. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. I know that there's the entity-activation-range problem, which causes them to move much slower if I'm more than 32 blocks away, but that doesn't seem to . Git repository management for enterprise teams powered by Atlassian Bitbucket. DOC [#SPIGOT-1546] Entity Activation Range (EAR) does not work properly minecraft loot tables diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java, --- a/src/main/java/net/minecraft/server/Entity.java, +++ b/src/main/java/net/minecraft/server/Entity.java, diff --git a/src/main/java/net/minecraft/server/EntityAgeable.java b/src/main/java/net/minecraft/server/EntityAgeable.java, --- a/src/main/java/net/minecraft/server/EntityAgeable.java, +++ b/src/main/java/net/minecraft/server/EntityAgeable.java, diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java, --- a/src/main/java/net/minecraft/server/EntityArrow.java, +++ b/src/main/java/net/minecraft/server/EntityArrow.java, diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java, --- a/src/main/java/net/minecraft/server/EntityLiving.java, +++ b/src/main/java/net/minecraft/server/EntityLiving.java, diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java, --- a/src/main/java/net/minecraft/server/World.java, +++ b/src/main/java/net/minecraft/server/World.java, diff --git a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, --- a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, +++ b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java, +++ b/src/main/java/org/spigotmc/ActivationRange.java, diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java, --- a/src/main/java/org/spigotmc/SpigotWorldConfig.java, +++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java. Contribute to PotionSpigot/Potion-1.7 development by creating an account on GitHub. Learn more about bidirectional Unicode characters, From a03b7060d01dffaf9da68ada71a89729b83eb6d8 Mon Sep 17 00:00:00 2001. Spigot-1.8/ActivationRange.java at master Attano/Spigot-1.8 Below are the settings and values you need to change in the file: For information on how to edit the file, check our guide on Editing YAML files. entity-activation-range Default: (animals: 32, monsters: 32, misc: 16) Type: Integer Description: Controls the range in blocks that entities will become "activated" - entities outside of this range will tick at a reduced rate to prevent server lag. This setting allows administrators to define a per-world range that says at what distance must an entity be . There are some other minor differences, but these are the big ones that can be configured. This change can have dramatic impact on gameplay if configured too low. public int fireTicks; // CraftBukkit - private -> public, public org.bukkit.projectiles.ProjectileSource projectileSource; // CraftBukkit - For projectiles only, public CustomTimingsHandler tickTimer = org.bukkit.craftbukkit.SpigotTimings.getEntityTimings(this); // Spigot. How does Spigot change villager behavior? : r/technicalminecraft - reddit Nms ship customizer mod - nrayib.durablepan.shop Spigot.yml question : admincraft - reddit Activation range higher than defaults causes immense lag This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Keep me logged in. A tag already exists with the provided branch name. This change can have dramatic impact on gameplay if configured too low. I'm tried to set it even to 256, but dropped items still stop rendering in ~16 blocks away. Entity activation range setting - SpigotMC Potion-1.7/0015-Entity-Activation-Range.patch at master PotionSpigot Spigot / CraftBukkit-Patches / 0012-Entity-Activation-Range.patch md_5 authored 584b459dcea 05 Aug 2022 Git repository management for enterprise teams powered by Atlassian Bitbucket This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. Loading This will drastically cut down on tick timings for entities that are not in range of a user to actually be "used". This feature gives 3 new configurable ranges that if an entity of the matching type is outside of this radius of any player, will tick at 5% of its normal rate. The default range is the second parameter passed to addEntity, follow the appropriate if condition. ArrayList drops = null; timings.entityTick.startTiming(); // Spigot, // CraftBukkit start - Use field for loop variable, for (this.tickPosition = 0; this.tickPosition < this.entityList.size(); ++this.tickPosition) {, entity.tickTimer.startTiming(); // Spigot. Description. If you are running a Spigot server and wish to have it behave more like Vanilla Minecraft then you can edit the spigot.yml file. [Spigot 1.16] Zombie pigman farm not working? No aggro Browse Spigot / Spigot - SpigotMC Stash This shouldn't affect normal play that much, except for mob farms. Spigot Configuration (spigot.yml) | SpigotMC - High Performance Minecraft I don't completely remember but try increasing entity activation range or entity tracking range in your spigot.yml or config.yml file (forgot which one). You signed in with another tab or window. Think that this may be useful on servers with many spectators as they can move extremely fast and "wake up"/start ticking of much entities at once, so this can cause server to lag. A tag already exists with the provided branch name. Learn more about bidirectional Unicode characters, From 696c8e0e4980786ee03c711cf5681cdf11f491af Mon Sep 17 00:00:00 2001. Contribute to vemacs/PaperSpigot development by creating an account on GitHub. This change can have dramatic impact on gameplay if configured too low. If you are running a Spigot server and wish to have it behave more like Vanilla Minecraft then you can edit the spigot.yml file. Cannot retrieve contributors at this time. Description: Controls the range in blocks that entities will become "activated" - entities outside of this range will tick at a reduced rate to prevent server lag. * @return boolean If it should always tick. mob-spawn-range: 3 growth: cactus-modifier: 100 cane-modifier: 100 melon-modifier: 100 mushroom-modifier: 100 pumpkin-modifier: 100 sapling . Default: (animals: 32, monsters: 32, misc: 16) Type: Integer. This will drastically cut down on tick timings for entities that are not in range of a user to actually be "used". NOT AN OFFICIAL MINECRAFT PRODUCT. entity-activation-range: # # #!!! A tag already exists with the provided branch name. On my 1.7.10 server i have a little problem with my Entity range. Add option to ignore spectators in entity-activation-range Cannot retrieve contributors at this time. . The data from the SQL Server Database will be populated using Entity Framework. diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java, --- a/src/main/java/net/minecraft/server/Entity.java, +++ b/src/main/java/net/minecraft/server/Entity.java, diff --git a/src/main/java/net/minecraft/server/EntityAgeable.java b/src/main/java/net/minecraft/server/EntityAgeable.java, --- a/src/main/java/net/minecraft/server/EntityAgeable.java, +++ b/src/main/java/net/minecraft/server/EntityAgeable.java, diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java, --- a/src/main/java/net/minecraft/server/EntityArrow.java, +++ b/src/main/java/net/minecraft/server/EntityArrow.java, diff --git a/src/main/java/net/minecraft/server/EntityFireworks.java b/src/main/java/net/minecraft/server/EntityFireworks.java, --- a/src/main/java/net/minecraft/server/EntityFireworks.java, +++ b/src/main/java/net/minecraft/server/EntityFireworks.java, diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java, --- a/src/main/java/net/minecraft/server/EntityLiving.java, +++ b/src/main/java/net/minecraft/server/EntityLiving.java, diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java, --- a/src/main/java/net/minecraft/server/World.java, +++ b/src/main/java/net/minecraft/server/World.java, diff --git a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, --- a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, +++ b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java, +++ b/src/main/java/org/spigotmc/ActivationRange.java, diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java, --- a/src/main/java/org/spigotmc/SpigotWorldConfig.java, +++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java. Spigot/0016-Entity-Activation-Range.patch at master maximvarentsov Spigot.yml adds mob spawn range, entity-activation-range, and entity-tracking-range, bonus farm settings included. But that wasn't enough control, so the Bukkit server was forked into Spigot server. By default, Spigot sets the distances from players that monsters and animals become active at to lower values than in Vanilla Minecraft. Solved - Increasing the view range of entities - SpigotMC entity-activation-range is chunks not "blocks" - SpigotMC * Checks for the activation state of all entities in this chunk. entity-tracking-range.misc does nothing - SpigotMC Further testing revealed that "entity-tracking-range" uses "Blocks" as advertised, which is 48 blocks by default (3 Chunks). PaperSpigot/0014-Entity-Activation-Range.patch at master vemacs diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java, --- a/src/main/java/net/minecraft/server/Entity.java, +++ b/src/main/java/net/minecraft/server/Entity.java, diff --git a/src/main/java/net/minecraft/server/EntityAgeable.java b/src/main/java/net/minecraft/server/EntityAgeable.java, --- a/src/main/java/net/minecraft/server/EntityAgeable.java, +++ b/src/main/java/net/minecraft/server/EntityAgeable.java, diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java, --- a/src/main/java/net/minecraft/server/EntityArrow.java, +++ b/src/main/java/net/minecraft/server/EntityArrow.java, diff --git a/src/main/java/net/minecraft/server/EntityFireworks.java b/src/main/java/net/minecraft/server/EntityFireworks.java, --- a/src/main/java/net/minecraft/server/EntityFireworks.java, +++ b/src/main/java/net/minecraft/server/EntityFireworks.java, diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java, --- a/src/main/java/net/minecraft/server/EntityItem.java, +++ b/src/main/java/net/minecraft/server/EntityItem.java, diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java, --- a/src/main/java/net/minecraft/server/EntityLiving.java, +++ b/src/main/java/net/minecraft/server/EntityLiving.java, diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java, --- a/src/main/java/net/minecraft/server/EntityVillager.java, +++ b/src/main/java/net/minecraft/server/EntityVillager.java, diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java, --- a/src/main/java/net/minecraft/server/WorldServer.java, +++ b/src/main/java/net/minecraft/server/WorldServer.java, diff --git a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, --- a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, +++ b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java, --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java, +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java, diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java, +++ b/src/main/java/org/spigotmc/ActivationRange.java, diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java, --- a/src/main/java/org/spigotmc/SpigotWorldConfig.java, +++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java. Colonists only do things when I'm nearby. Contribute to maximvarentsov/Spigot development by creating an account on GitHub. Spigot; SPIGOT-591; Activation range higher than defaults causes immense lag So I built Ilmango's zombie pigman gold/XP farm for Spigot 1.15.2 and it was working swell, pigmen stay aggroed and everything was working fine. Updated Per chunk entity limiter - PirateCraft Spigot - New Activate Entity Range setting - YouTube Spigot/0017-Entity-Activation-Range.patch at master Proplex/Spigot Obviously I don't want to up the range for monsters just so raids would work, so my suggestion/question is, is it possible to add another "group" to entity activation range for raiders? Privacy Policy Loot tables are JSON formatted files used to define how items are generated in-game. When changed, these numbers can adversely affect gameplay, so edit with caution. If for example the following setting is used, how would this impact the players use of mob farms on the server, which mostly need to have around 24 blocks standoff for them to spawn. this.dimension = world.worldProvider.dimension; this.datawatcher = new DataWatcher(this); this.datawatcher.a(0, Byte.valueOf((byte) 0)); public boolean ageLocked = false; // CraftBukkit, public int knockbackStrength; // CraftBukkit - private -> public, public int expectedLifespan; // CraftBukkit - private -> public. However, MineColonies needs colonists to always be in range, or they don't go to bed at night, or wake up in the morning. Donkeyspigot/0017-Entity-Activation-Range.patch at master Entry entry = (Entry) objectiterator.next(); public void entityJoinedWorld(Entity entity) {, if (entity instanceof EntityHuman || this.getChunkProvider().a(entity)) {, entity.tickTimer.startTiming(); // Spigot. Terms of Service Cannot retrieve contributors at this time. public int fireTicks; // CraftBukkit - private -> public, public org.bukkit.projectiles.ProjectileSource projectileSource; // CraftBukkit - For projectiles only, public CustomTimingsHandler tickTimer = org.bukkit.craftbukkit.SpigotTimings.getEntityTimings(this); // Spigot. cfp451co review x x Setting Spigot to Use Vanilla Minecraft Entiy Ranges. diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java, --- a/src/main/java/net/minecraft/server/Entity.java, +++ b/src/main/java/net/minecraft/server/Entity.java, diff --git a/src/main/java/net/minecraft/server/EntityAgeable.java b/src/main/java/net/minecraft/server/EntityAgeable.java, --- a/src/main/java/net/minecraft/server/EntityAgeable.java, +++ b/src/main/java/net/minecraft/server/EntityAgeable.java, diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java, --- a/src/main/java/net/minecraft/server/EntityArrow.java, +++ b/src/main/java/net/minecraft/server/EntityArrow.java, diff --git a/src/main/java/net/minecraft/server/EntityFireworks.java b/src/main/java/net/minecraft/server/EntityFireworks.java, --- a/src/main/java/net/minecraft/server/EntityFireworks.java, +++ b/src/main/java/net/minecraft/server/EntityFireworks.java, diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java, --- a/src/main/java/net/minecraft/server/EntityItem.java, +++ b/src/main/java/net/minecraft/server/EntityItem.java, diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java, --- a/src/main/java/net/minecraft/server/EntityLiving.java, +++ b/src/main/java/net/minecraft/server/EntityLiving.java, diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java, --- a/src/main/java/net/minecraft/server/World.java, +++ b/src/main/java/net/minecraft/server/World.java, diff --git a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, --- a/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, +++ b/src/main/java/org/bukkit/craftbukkit/SpigotTimings.java, diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java, +++ b/src/main/java/org/spigotmc/ActivationRange.java, diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java, --- a/src/main/java/org/spigotmc/SpigotWorldConfig.java, +++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java.

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